Blender garment constructionPattern first
Yohsai
Build and incrementally dress garments from authoritative Illustrator patterns inside Blender.
The pattern remains the source of truth.
Yohsai loads closed garment panels from a one-page Illustrator PDF, creates replaceable Blender meshes, and keeps explicit sewing and material-direction data attached throughout the workflow.
Place parts incrementally, run sewing and gravity, update after pattern edits, then create a welded finished garment or prepare the scene for a ZOZO simulation hand-off.
Highlights
PDF patternsRead labeled panels and annotations directly from Illustrator output.
Incremental dressingPlace, lock, sew, and settle garment parts in manageable stages.
Material directionPreserve page-defined warp and weft for downstream simulation.
Pipeline outputCreate a finished garment or prepare an external ZOZO solve.
Construct a garment in Blender.
The complete pattern grammar and workflow are documented on GitHub.